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randomcoloredpotato

1
Posts
A member registered Jun 10, 2018

Recent community posts

i have the same problem here is my log:

Available Devices: 

{X=0,Y=0,Width=1366,Height=768}
Creating the window on the Primary Device at 1366x768
Running α 0.31 as x86
The nvapi.dll could not be found.
Geometry shaders are ENABLED
glMultiDrawElements issue detected. Enabling compatibility mode...
OS = Microsoft Windows NT 6.1.7601 Service Pack 1
CPU = x86 Family 6 Model 58 Stepping 9, GenuineIntel
Graphics Card = Intel
Intel(R) HD Graphics
4.0.0 - Build 9.18.10.3071

Allocating world VRAM
GL Error: Texture3D: InvalidOperation
Allocated 519 MB of VRAM for static rendering.
Allocated 85 MB of VRAM for water rendering.
Finished building cache.
Assets loading was Successful.
Generating a pool of sound sources...
Generating a pool of sound items...
Loading sounds...
Sound engine loaded succesfully
Settings loading was Successful
World Created Successfully!
Player Created Successfully!
Setted up GUI
Scene loading was Successful.
Supported GLSL version is : 4.00 - Build 9.18.10.3071
4.0.0 - Build 9.18.10.3071